Had two weeks to put an anime style NPR bust together and I decided to make a whole character to go with it. All shots except for the toolbag viewer file at the end are in Unreal Engine 5. Was a really good challenge, honestly didn't know if I could pull something in this style off but I'm pretty happy with the results.
I ended up having to do a ton of research into how Arc System Works pulled off Guilty Gear Xrd and was able to figure out how to get a similar sort of look.
Tri Count is 54,548 but in order to get the outline I did the ol dupe the geo and invert trick so the final count is twice that.
Texture Res is one 1024x1024
Custom normals were used to ensure proper anime style lighting and shading
Due to the customs normals it still looks pretty striking and graphic in toolbag without additional work