Meta Avatar Update 2024

The Avatar update this year was a huge undertaking by a ton of people across Reality Labs. It was pretty sweet getting to touch so much across so many teams. I got to meet so many amazingly skilled people as well and it was cooler than cool to get to be a part of the project with them. I was a small part of that, and for my contributions I worked on the initial passes of the Avatar body game res meshes along with work on LODs including LODs for eyebrows, bodies, eyelashes and hair.
For the final push I was working on the hair team doing skinning (I must have skinned something like 100+ hair assets including variants), helping with documentation of workflows. I also helped with blendshape clean up on a few assets for some expressions.